Full color logo
Primary PGCE logo used on the site and game assets.
PGCE is still in early development, but the visual direction is starting to form. Here is everything from the repository — logos, class concepts, environment mockups and UI sketches.
Primary PGCE logo used on the site and game assets.
Secondary variant for dark backgrounds and loading screens.
Steam store page header concept — the first thing players will see.
Core gameplay mood — cover, angles, and team coordination.
Hero graphic announcing the project is in active development.
Sniper-focused variant of the coming-soon visual.
Teaser visual for upcoming reveals and announcements.
Alternate composition of the teaser theme.
Latest addition to the teaser series.
Environment mood and level-layout exploration.
Early exploration of the in-game interface and visual language.
Standard infantry — the backbone of every fireteam.
Team sustain — bandages, revives, and battlefield triage.
Precision overwatch — one shot, one kill, intel advantage.
Suppression and ammo — volume of fire as a tactical tool.
Opposing force — distinct silhouette for the enemy team.
Pre-round loading presentation with briefing information.
Match summary and stat display mockup.
Between-round transition and side-switch presentation.